The Invisible Rights - Design Process

Project Overview


Team size: 4

My roles: Project Manager, Narrative Designer

Development time: 1 month

Project type: College projecthtt

Platform: Browser

Tools: Twine, Miro, Adobe Photoshop

Store page: https://alisaneei.itch.io/the-invisible-rights

Short Description


The Invisible Rights is an interactive story about women's rights. 


My Roles and Responsibilities


I was responsible for planning the production, managing the team, doing the writing, and designing the puzzles.


Design Process


Important note: This part is about the process of designing this game with a focus on the narrative.

The Goal


Our goal was to show the injustice that exists toward women in a realistic way.


The Constraints



The Main Challenge and the Solution


Developing the world and the characters was a challenge that affected the believability of them. We wanted the story to feel real, but due to the limited time and the short length of the game, we decided to set an exaggerated tone in order to communicate the points quicker and easier. However, based on the feedback we received from the players, we realized that we were successful in telling an emotional and believable story.

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