What If Murphy... - Design Process

Project Overview


Team size: 1

Development time: 3 months

Project type: College projecthttps:

Platform: Browser

Tools: Twine, Miro, Adobe Audition, Adobe Photoshop

Store page: https://alisaneei.itch.io/what-if-murphy

Short Description


What If Murphy... is a a short interactive fiction about Harm OCD. 

 

Design Process


Important note: This part is about the process of designing this game with a focus on the narrative.

The Goal


With this game, my goal was to show the suffering of people with OCD and their possible reactions to it as best as I could.


The Constraints



The Main Challenges and the Solutions I Found


Because I was sure about including the three endings, I had to first imagine the story with all of them one by one to make sure they all fit the overall story. Then, when the writing was done, I played each storyline multiple times to make sure my desired emotional experience was in all of them. 

Based on the feedback I received from players, I can say that I reached my goal.


Because I wanted to deal with this subject with a serious and believable tone, I researched extensively about OCD, this specific subtype, and the struggles it creates. However, for the most part, my own experiences with the disorder acted as the main source of information.



Below, you can see the diagram I created during pre-production to define the player choices and their consequences. The final game's structure is almost identical, but there are also differences between them, such as how the third choice progresses and ends here versus in the game.

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